Mountaineering board game
View All. Description Discussions Marketplace Description From Box Cover As in real mountain climbing, we work as a team to get to the Summit and safely back down again. Game Discussions Add Comment. Please enter at least one item.
Please enter the link of the website. Please enter the email address. Please enter the link of the image. Please enter the link of the video. Comments 0 No comments yet. Be the first! Marketplace No listings at the moment. Do you own this game? Click here to list it for sale. The weather, unpredictable. You are prepared with upgraded gear, quality supplies, and bold new climbing strategies designed to prove your climbing abilities. Can you avoid bad weather, stay on your route, and out climb other mountaineers?
Do you have what it takes to be the best? Mountaineers is a strategic board game in which players compete against each other and AI climbers to earn climbing points victory points as they maneuver around an 18 in.
The theme of Mountaineers is lighthearted and fun, primarily focused on competitive route finding, resource management, character building, and upgrades, while challenging players to react to various exciting and sometimes comical events that occur on the mountain. Strategy during both set-up and gameplay is important. At the beginning of a game, players need to choose four climbing routes, one character, and a starting position that work well together, in order to earn the maximum amount of points possible.
However, as the game progresses, the mountain terrains fill up, making it more difficult to complete certain climbing routes. Additionally, various mountain conditions change once per player , and event cards drawn on each turn require players to adapt their strategy, change their climbing routes, and purchase various combinations of gear upgrades to continue climbing.
Resource management is important as players start with a limited number of thirty route markers and will on average draw only sixty supply tokens during a game. Depending on the game and the various difficulty of event cards used, players have to balance how often they spend supplies and route markers in order to climb efficiently and complete routes. Climbing strategy is also important.
A typical turn involves drawing an event card, resolving the conditions of the event card which may apply to other players , saving the event card for later use with your character, performing 0 to 2 regular actions, 0 to 1 special actions if available , and special character actions as allowed.
The goal of a player game is to have the most victory points at the game end, and the goal of a one-player game is to have a specified number of victory points, based on the type of route cards drawn. We recommend getting the Standard Version if you rarely play with more than 4 people, otherwise, the Deluxe Version if you want the player expansion.
We also recommend the following additional accessories. Route Card Pack 1. You can join other fans of Mountaineers in our online facebook group here:. Mountaineers Facebook Group What's the difference between versions? Yes, we have three versions of Mountaineers , and it can get a little confusing to tell the difference. It depends on the demand we get, and if we can find good publishers in your region to partner with! Additionally, various mountain conditions change once per player , and event cards drawn on each turn require players to adapt their strategy, change their climbing routes, and purchase various combinations of gear upgrades to continue climbing.
Resource management is important as players start with a limited number of thirty route markers and will on average draw only sixty supply tokens during a game. Depending on the game and the various difficulty of event cards used, players have to balance how often they spend supplies and route markers in order to climb efficiently and complete routes.
Climbing strategy is also important. A typical turn involves drawing an event card, resolving the conditions of the event card which may apply to other players , saving the event card for later use with your character, performing 0 to 2 regular actions, 0 to 1 special actions if available , and special character actions as allowed. Games with 1 to 4 players last ten rounds, each player drawing a total of ten event cards. The goal of a player game is to have the most victory points at the game end, and the goal of a one-player game is to have a specfied number of of victory points, based on the type of route cards drawn.
English Guide Book. German Guide Book. Dutch Guide Book. French Guide Book. Spanish Guide Book. Portuguese Guide Book. Italian Guide Book. Want to help translate the rules into your language? Shoot us a message at info massifgames. Only logged in customers who have purchased this product may leave a review.
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